CMJ – Using Curves

Using Curves You can apply a curve to controller axis input data to modify it for best results in-game. See the tutorial video below for more info.

CMJ – Configuring Joysticks

Configuring Joysticks You can use one more physical joysticks in ControlMyJoystick as a source of axis and button data. You can use this data to trigger macros or apply a curve to the axis data and send it to a game. See the video below for more info.

CMJ – Scripts

Scripts A macro can contain one or more script commands. When a macro is triggered, each script command is executed in order from top to bottom. Script commands typically send joystick button presses, keyboard key presses, mouse button presses and mouse axis data to the game. Some script commands don’t send anything to the game …

CMJ – Scripts Read More »

CMJ – 3Dconnexion Controllers

3Dconnexion Controllers What are these controllers? 3Dconnexion creates six-degrees-of-freedom controllers for the CAD and graphics industry. They are widely used by engineers and designers because the controllers allow them to easily navigate 3D space in their favorite CAD programs. These are solidly built and very accurate. They are not a cheap joystick-like controller, that’s for …

CMJ – 3Dconnexion Controllers Read More » Released!

Many thanks to all our users and those who submitted bug reports and feature requests. We have made a lot of bugfixes and added some great new features to version 5, and we’re sure you will enjoy it. This is a free upgrade. Just use your previous versions’ Product Key and you are good to … Released! Read More »

Star Citizen Guide Available

By popular request, we have added a knowledge base article to configuring Star Citizen to work with ControlMyJoystick and a 3Dconnexion controller.  This makes controlling your spaceship so much better and it’s a real treat.  Enjoy!