joystick Final Released!

Time for some fixes: Final June 3, 2020 An attempt to fix the ‘Device cannot be opened’ and ‘Device cannot be identified’ crash bugs. Tweaked the bug reporting dialog so now the bug report is automatically copied to your clipboard. An email address is shown in the dialog to send the bug report to … Final Released! Read More »

CMJ – Using Curves

Using Curves You can apply a curve to controller axis input data to modify it for best results in-game. See the tutorial video below for more info.

CMJ – Configuring Joysticks

Configuring Joysticks You can use one more physical joysticks in ControlMyJoystick as a source of axis and button data. You can use this data to trigger macros or apply a curve to the axis data and send it to a game. See the video below for more info. Final Released

Happy new year!  And with the new year comes a new release.  Check out the release notes: Fixed crash you get when you press a joystick button if you don’t have a 3dConnexion device installed. Now when you click on the Curve Presets button, it no longer resets the curve. Now the keyboard driver is … Final Released Read More » Beta Released

Fixed bug that caused a crash when attempting to add any joystick that was not the first joystick listed. Updated tutorials 4, 6, 9 and 15 to reflect recent changes.